Difference between revisions of "TypeID Examples"
From VirindiPlugins
Darktorizo (talk | contribs) (→Dark Isle Outer Island / Beach) |
Darktorizo (talk | contribs) (→Dark Isle Outer Island / Beach) |
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* Degenerate Shadow | * Degenerate Shadow | ||
** Normal : 40292 | ** Normal : 40292 | ||
− | ** Armored : 40291 | + | ** Armored (Yellow) : 40291 |
+ | ** Armored (Grey) : 40293 | ||
** Boss Spawning : 33730 | ** Boss Spawning : 33730 | ||
Latest revision as of 20:22, 21 June 2012
Some TypeID Examples:
Dark Isle Outer Island / Beach
- Black Coral Golem
- Normal : 40289
- Boss Spawning : 40149
- Degenerate Mukkir
- Normal : 40281
- Boss Spawning : 33732
- Degenerate Shadow
- Normal : 40292
- Armored (Yellow) : 40291
- Armored (Grey) : 40293
- Boss Spawning : 33730
- Parfal Sleech
- Normal : 40286
- Boss Spawning : 33739
- Remoran Corsair
- Normal : 40283
- Boss Spawning : 33736
- Shambling Undead Ruschk
- Normal : 40287
- Boss Spawning : 33735
Dark Isle Inner Island
- Blighted Coral Golem
- Normal : 40153
- Boss Spawning : 40290
- Depraved Mukkir
- Normal : 40282
- Boss Spawning : 33733
- Depraved Shadow
- Normal : 40295
- Boss Spawning : 33731
- Horrid Remoran
- Normal : 40284
- Boss Spawning : 33737
- Listris Sleech
- Normal : 40285
- Boss Spawning : 33738
- Sodden Undead Ruschk
- Normal : 40288
- Boss Spawning : 33734